Evasion
What It Does
Evasion determines the chance for a character to dodge an incoming attack entirely.
A successful dodge results in no damage taken and prevents any associated effects (e.g., debuffs, burns, slows).
Formula
Chance to Hit = Opponent Accuracy% - Defender’s Evasion%.
If Chance to Hit ≤ 0%, the attack misses.
If Chance to Hit > 0%, the attack has that percentage likelihood of hitting.
Gameplay Impact
High evasion characters are agile and difficult to hit, excelling at avoiding damage but often at the cost of durability or consistent offense.
Low evasion characters rely on defense or health to mitigate damage since they are frequently hit.
Strengths
Provides a chance to avoid damage entirely, making it a valuable stat in prolonged fights.
Synergizes well with abilities or items that punish missed attacks or enhance dodge capabilities.
Weaknesses
Evasion is unreliable by nature, making it less effective in high-stakes situations.
Against high-accuracy opponents, evasion’s effectiveness diminishes significantly.
Example Scenarios
A character with 25% Evasion against an opponent with 80% Accuracy:
Chance to Hit = 80% - 25% = 55%.
The attacker lands 55% of their attacks, while the defender dodges 45%.
A character with 10% Evasion against an opponent with 90% Accuracy:
Chance to Hit = 90% - 10% = 80%.
The attacker lands 80% of their attacks, with only 20% dodged.
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